モデリング・ガイド

R.Designに登録する家具アイテムの3Dを自社で制作される場合には、以下の内容に従って制作下さい。

MATERIAL, UV SCALE and EXPORT 3D MODELS:

Make sure the unit of model is cm


This setting is in 3Ds Max but can be applied with other modeling softwares.

UV scale setting:

  1. For models using UVW map modifier: 

Apply Box Mapping and enter 100cm for Length, Width and Height.


  1. For models using Unwrap UVW modifier:

Make sure scale of UV island equals with 1m cube. 

Tip: using a UV map checker for comparison.

  1. Material setting: We don’t support baked material so please assign each element 1 ID

See this example


In Max, please use Multi/Sub-Object material like below.





  1. Exporting:

Please export model to FBX. See below for export setting: