GuidesCamera Controls
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Camera Controls (Moving Around, Looking Around, Warp)

After loading a room, start by moving the camera to explore the space. In R.Design, you control the view as if you’re walking around inside the room yourself.

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R.Design’s View Control Feels Like “Walking”

The camera = your viewpoint. Use WASD keys to walk, mouse to look around. It’s the same control feel as FPS (first-person shooter) games.


1. Move with Keyboard (WASD + QE)

This is the most basic way to move. Master this first!

KeyAction
WMove forward
SMove backward
AMove left
DMove right
QMove down (like crouching)
EMove up (like standing on tiptoes)

Fast Movement

KeyAction
Shift + WASDMove fast (like running)

Try It Out

After loading a sample room, walk around using WASD keys. From living room to kitchen, to bedroom… Explore the 3D space freely.


2. Look Around with Mouse (Right-Click + Drag)

You can look around while staying in place.

ActionResult
Right-click + Move mouseRotate view in place (look around)
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Combine for Full Freedom

  • Walk with WASD
  • Change view direction with right-click + mouse

This lets you examine the room from every angle.


3. Double-Click to Warp

To quickly move to a distant location, double-click on the floor.

ActionResult
Double-click on floorInstantly teleport (warp) to clicked location
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Useful for Large Rooms

From living room to bedroom, from entrance to balcony… Much faster than walking with WASD.


4. Arrow Keys Also Work

If you’re not used to WASD, you can also move with arrow keys.

KeyAction
Move forward
Move backward
Move left
Move right

5. Camera Controller (Bottom Left)

Camera control buttons are displayed at the bottom left of the screen. If keyboard is inconvenient, you can click these buttons to navigate.


Camera Controls Summary

What You Want to DoHow to Do It
Walk forward/back/left/rightWASD keys
Move up/downQ / E keys
Fast movementShift + WASD
Look around (rotate view)Right-click + Mouse
Instant teleport (warp)Double-click on floor

Next Steps

Once you’re comfortable with camera controls, try interacting with furniture: